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Re: Camera mapping and texture UV relaxing

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Alex Kuzelicki
Re: Camera mapping and texture UV relaxing
on Apr 9, 2019 at 1:49:09 pm

Hey Kristian,

I know it's been a long time since you posted this... but the Internet is forever, haha.

Was wondering if you eventually found a better solution to your problem? I've recently been trying to understand the whole Projection Man/Camera Mapping process and it's really hard to find a good, simple workflow.

Like you said, it should be just a simple process of applying the projected textures to the object(s) and then putting them either in Photoshop or Body Paint to clean up. Then reloading that new texture on top of the old. That makes perfect sense... but I've yet to figure out how to do it!

Would LOVE to know if you ever figured out an effective and straight-forward solution?

Cheers Kristian. ☺


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