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Re: GI flicker wont go away.. tried everything

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Steve Bentley
Re: GI flicker wont go away.. tried everything
on Mar 20, 2018 at 8:07:51 am

It might be how the various textures assigned to the different sets of polys are being mapped. Did you texture it? or are these textures imported from a the CAD package?

It might also be that many cad packages use Z for "up" in the geometry but that change in orientation doesn't always translate to the textures when they get converted. So a front facing plane that had a logo it might now be a front facing plane with the logo being projected from above - hence only showing up on a razor's edge or worse, smearing down across the front face.

It could also be that not all the polys were captured in the select (or they have been reordered on import) and you are either seeing through empty polys, or seeing non textured polys or seeing a pixel from the outside edge of the texture mapping dead center on the model.



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