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Re: Soft Body Dynamics Eliminate 'pucker' on standard sphere

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Brian Jones
Re: Soft Body Dynamics Eliminate 'pucker' on standard sphere
on Sep 16, 2016 at 3:00:25 pm

I wonder (without seeing the file) if the fix for a SubD/HNurb puckering the standard sphere top/bottom would work here too - that's to add loops at the ends - https://forums.creativecow.net/readpost/19/888809


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