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Re: PLA Keyframe Falloff

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Chris Arnold
Re: PLA Keyframe Falloff
on Jul 25, 2012 at 8:23:40 pm

Thanks Adam. I got this to work. I have never used the Point Cache deformer before or never knew about since it's in the Character menu in R13, something I don't frequent.

The basic workflow. For each different PLA state duplicate the object and have only that single keyframe. Attach a point cache tag to each of those objects and bake the cache. This will bake then single state through all the keyframes. Then on the object I want to deform you can apply multiple Point Cache deformers to it each link to a separete point cache. This method allows the point cache's to blend into each other as seen in the image attached.

Why not use a single morph tag? The way the morph deformer is setup in R13, which is really silly, is the morph targets are directly linked to the morph tag. Even having multiple morph deformers, and changing a target on on of them will update to use the same target on all the other deformers. So quite useless hence why I was attempting to have multiple tags and multiple deformers. And like I said, even though somewhat working, has limitations and issues.

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