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Re: transporting point-level animation

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Greg Burrus
Re: transporting point-level animation
on Jul 5, 2012 at 12:56:28 pm

hmmm not sure why your copy and paste of your PLA didn't work but did you try to Xref it into your original scene instead of copy paste?

Also you could look into pose morph/morph deformer. You could use that to put your PLA on the original model, assuming you didn't add/remove any points.


Hope that helps


Greg

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