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Re: Attaching Spline Points to a Sphere

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Greg Burrus
Re: Attaching Spline Points to a Sphere
on May 16, 2012 at 1:57:40 pm

You could do this with a tracer object that connects two points with each other. Then add some in between points for a smooth curve. You could connect all points to all ways have a line showing then use a sweep nurb to draw the line. You could just draw the spline too. I've attached a quick file as an example.

Robert Leger had a tutorial on something similar to this using Xpresso on his old site I believe which should be on his vimeo channel. And on c4d tools there is a preset that connects two points for an electric ray. You could open that up and figure out something based on that.

Hope this helps

Greg - Blog - Portfolio

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