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Re: Containing objects within another via rigid and collider

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Craig RickerRe: Containing objects within another via rigid and collider
by on Apr 15, 2012 at 11:38:50 pm

BRILLIANT! thankyou!

Ok I now have a stupid issue with a null. The lock on the front of the barrel, I would like to rotate to unlock. The polygon objects that make up the lock are in a null, and the rotation bands of the null are not in the right axis, i.e not lying in the way I would like to make a rotation.

I've tried everything i'm aware of to attempt to change the angle of these bands using the enable axis modification tool. I cant seem to change them though?

What am I missing?


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