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Re: Creating a human figure (newbie question)

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randy johnsonRe: Creating a human figure (newbie question)
by on Apr 15, 2012 at 10:56:40 am

Vertex Pusher has a series of tutorials for just this... I have not seen them but they are highly recommended on other forums.

There are a few humans in the C4D content browser that can show you the Mesh loops.

For extremely detailed I had a book called stop staring that was for Maya but translated really easy to C4D for facial modeling, rigging and stuff....

As for a standard start.... a lot of people start with cubes in a taper deformer and go from there. Some, generally very good modelers go poly to poly and just move each new point into place.


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