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Re: Adding thickness to my material

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Brian Murphy
Re: Adding thickness to my material
on Nov 23, 2011 at 8:32:53 pm

I would extrude a spline square that is subdivided several times, have the extrusion create a filet cap only on the top, just a bit. Then apply the texture to the top of your extruded tile to occupy the original plane and the extrusion (fit to object).

Next, I would add some light displacement noise in the material on the displacement channel, unless you just want to "Set point value" using a subtle crumple effect (convert to mesh first). Finally, apply Hypernurbs to the object for smoothing.

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