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Re: colored surface height map ?

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frank-edouard wozniak
Re: colored surface height map ?
on May 3, 2010 at 10:54:00 pm

in fact i simply need a way to put a color spectrum texture (or shader) of a modelized (a part of skin) to simulate the wrinkles "steps" from lowest position (blue) to upper position (red) surface

the model is ok and validate by the client... (it's a part of a human's head skin + wrinkles")

i just need a way to easily colorized my model...

> like a false topographic map in color like this :

http://www.fewgraphik.com/ftp/height.png

how do i use the falloff shader ?

is it the solution ?

i'm on 11.5


thx


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