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Re: "Bake" Particles and Hair?

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Mark Jobe
Re: "Bake" Particles and Hair?
on Apr 30, 2010 at 12:36:16 pm

Hi Adam,

Would the method you described work if the thinking particles had been setup using originally the matrix object referencing an object. So that ultimately i can cache and render out pyrocluster particles?

Please could you have a look at the example scene from the link in case i'm not explaining myself enough.

Thanks

Mark

http://www.quaystudios.com/Example.c4d.zip



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