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Re: MoGraph arrow head alignment problem

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Jack Evans
Re: MoGraph arrow head alignment problem
on Jun 30, 2009 at 12:50:39 am

I can duplicate this, using the file that Brian posted above. If I render it to the picture viewer, I get spikes sticking through the arrow heads. If I do a render view, or if I render a preview, I don't get the spikes. When I render out the animation, I get the spikes with full render, hardware preview, or software preview.

FWIW, I'm still using the demo (R11.010) on a Windows Vista 32 bit computer. I wouldn't think this would be a demo-related thing, but, ya never know.

Other quirks: In stepping through the frames one at a a time, I notice right away that the circled rectangle object is poking through the arrow head object. You can see this pretty clearly around frame 9. It seems like it would look better in any event if the rectangular end of the sweep object could be made to just touch the back of the arrow head object.

Also, if you step through to, say, frame 25, then click the button to jump to the end frame, the arrowheads jump to the correct position, but the sweep object doesn't make its arc; it jumps in a straight line from it's position in frame 25 to the end. If you do a render view of this odd arrangement, it does show up in the render.

I don't know enough about C4D yet to suggest a solution, but maybe there something that can be tweaked in the sweep NURBS object.

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