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Re: Replicator Limitations

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Brett Sherman
Re: Replicator Limitations
on Jun 13, 2019 at 6:01:13 pm

I was. But a came up with a super hacky way of doing it using opacity of the gradient and altering random seeding. It took a lot of messing around to get it to work that way though.

I have to look at yours more in depth. It looks like you are using individual frames to separate the graphics. I don't know if it works with Drop Zones since they have to span the length of the Composition where they are used. Here's what I ended up with:



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