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3D Object Space, Camera Distortion Problem, Objects Collide, Intertwine.
3D Object Space, Camera Distortion Problem, Objects Collide, Intertwine.
by cengiz cavus on Mar 10, 2020 at 10:07:39 pm

Hi,

I have a problem on my project. When i look at my 3d (isometric like view) project on Custom View 1 or 2 Thats look good but when i add a camera and positioning like isometric view, my objects are intertwine, collide.

1-)This is ss on my camera view, you can see easily, back big apartments with small apartments are collapsing, intertwine. (they are positioned side by side order, you can see top view)




2-)This is Custom view look, they looks perfect aligned and ordered now. No collision here..





3-) Then this is top view. They looks like perfect ordered.




I need the solve this problem fast. Help me pls.


Re: 3D Object Space, Camera Distortion Problem, Objects Collide, Intertwine.
by Graham Quince on Mar 14, 2020 at 4:35:21 pm

Lots of possibles here. Plus with the image layers you’ve chosen it’s kinda hard to tell what’s going on, but...

1) have you got any 2D layers inbetween the 3D layers in the timeline?

2) have you got any adjustment layers, including 3D ones? Adjustment layers break 3D space arrangements.

3) can you try precomp it each building, then using collapse transformation? This might make your project easier to manage and see what is going on more easily.

4) you’re faking 3D with 2.5D and sometimes AE just can’t cope, but check the layer order in the timeline and I think 1) and 2) are the most likely culprits/solutions.

www.YouTube.com/ShiveringCactus - Free FX for amateur films
http://shiveringcactus.wordpress.com/ - FX blog


Re: 3D Object Space, Camera Distortion Problem, Objects Collide, Intertwine.
by cengiz cavus on Mar 15, 2020 at 11:59:33 pm

[Graham Quince] "Lots of possibles here. Plus with the image layers you’ve chosen it’s kinda hard to tell what’s going on, but...

1) have you got any 2D layers inbetween the 3D layers in the timeline?

2) have you got any adjustment layers, including 3D ones? Adjustment layers break 3D space arrangements.

3) can you try precomp it each building, then using collapse transformation? This might make your project easier to manage and see what is going on more easily.

4) you’re faking 3D with 2.5D and sometimes AE just can’t cope, but check the layer order in the timeline and I think 1) and 2) are the most likely culprits/solutions.

http://www.YouTube.com/ShiveringCactus - Free FX for amateur films
http://shiveringcactus.wordpress.com/ - FX blog"


1) My all layers are 3D.
2) Don't have adjustment layers now.
3) All building surfaces are pre-comp then they are in one building pre-comp.
4)Layer orders effect that problem but now solve. When i change layer order, from the colliding buildings, those that appear at the top pass to the bottom, those that appear at the bottom pass to the top, but the collision continues.





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