Adobe After Effects Forum
Removing and Replacing an eyeball
Removing and Replacing an eyeball
by Taylor Lewis on Jun 14, 2019 at 3:29:36 am

Alright, I am relatively new to AE. I'm working on a video where I need to replace the eyeball on a cyclops mask. I have figured out how to replace the eye and I've tracked it to the mask itself which looks really good. But the thing I don't like is that the eye is just stagnant and looks sort of dead. As I have studied and watched other eyes I've noticed that eyes are never completely still they are always wiggling a little bit even when they're staring straight forward. Is there some sort of preset or expression I can write to cause this slight wiggle. I just want to breathe a little bit of life into this eye.

I'm NOT looking for big movements like left to right or up and down. I know how to do those. I just a bunch of subtle little random movements that I don't have to make by creating an individual node for each movement.


Does this make sense haha?


Re: Removing and Replacing an eyeball
by Tomas Bumbulevičius on Jun 14, 2019 at 7:42:32 am

Hey Taylor, look for adding subtle instances of fractal noise. It should help to create micro details.

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Re: Removing and Replacing an eyeball
by Michael Szalapski on Jun 20, 2019 at 9:16:42 pm

How you've created the eye will make a big difference in how you can animate it. I mean, there's always this option: https://www.videocopilot.net/blog/2016/04/another-new-plug-in/

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Re: Removing and Replacing an eyeball
by Mark Suszko on Jun 27, 2019 at 4:32:17 pm

Apply a "wiggler" expression to the rotation? Also, the iris would be constantly opening and closing a little; that could be faked with a wiggler on the scale of the iris layer (if the eye comp had one, that is)

In each case, we're talking very subtle amounts of variation.





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