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Add Mocha VR tracking data to replacement sky in moving shot
Add Mocha VR tracking data to replacement sky in moving shot
by Matt Kemp on Apr 5, 2018 at 12:19:43 pm

Apologies if this question has been answered somewhere else but I couldn't find it here, nor on any other similar sites.

Basically I need to do a sky replacement on a VR shot. There are a ton of tutorials for how to do this on a static shot, but I need to track the new sky to the movement of the original shot (transformations in x and y, and the 'roll', in 360 equirectangular space).

I've already stabilised the original footage. I'm running AE CC2018 and Mocha VR for tracking and horizon stabilisation, so I do have Mocha tracking data from the shot already, I just can't work out how to apply it to the sky plate to get accurate transformation.

Many thanks in advance for any help on this, and sorry if this is a bit of a basic question!

Cheers,

Matt





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