Maxon Cinema 4D Forum
How to create an inner glow along the edge of a transparent object texture
How to create an inner glow along the edge of a transparent object texture
by Randy Cates on Oct 7, 2019 at 6:29:51 pm

Is anyone willing to share either an actual texture, tutorial, link etc. to help with this medical illustration style texture.

Render time is a factor so I don't want to light a glass texture. Not really sure how this look is achieved.

https://binged.it/33aiCST

Thanks.
R.Cates

Time is not linear but rather an eternal now.


Re: How to create an inner glow along the edge of a transparent object texture
by Brian Jones on Oct 7, 2019 at 10:58:18 pm

this is an ancient way to do it, this was made in R8.5 but I do not know who to credit for these

13786_xraymaterialz.zip


Re: How to create an inner glow along the edge of a transparent object texture
by Steve Bentley on Oct 12, 2019 at 5:58:17 pm

Keep in mind too things like luminence with a fresnel can be really cool but often it won't show if the object is 100% transparent. Try bringing your white (the transparency amount) down to a 95 % gray and see if that helps.
There's also a couple of shaders in the legacy "extra" bundle that you can combine with transparency. Do a search for Danel or Mabel in the content browser and that will reveal where they are stored. (its not those two but I don't recall the shader's name, but it was part of the pack that included the two above)







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