Maxon Cinema 4D Forum
Ease In to Linear (range mapping problem)
Ease In to Linear (range mapping problem)
by Corrado Carlevaro on Jul 22, 2019 at 10:59:41 am

Hi,
I want to write an Xpresso function to Ease In values at the beginning until normal linear interpolation, the very same way a car accelerates until it reaches constant speed, or the way you constraint 2 objects with a Spring Constraint.
Spline graph in Range Mapper doesn't work because at the end of spline mapping range there's always an angle.
In below picture I want to write an expression to get the blue curve from the green one (red one is range mapped)

Any ideas?
Thanks
Corrado





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