3ds max 2014 mentalray Rayfire glass break
by Raymond Bintz on Aug 23, 2015 at 7:36:45 am
I'm quiet desperate...
What am I doing wrong ?
The glass heart should be in one piece until it hits the floor, and only than the cracks should be visible from the impact point on (from bottom to top)
The animation is in slow motion ( replacing the glass heart with a non rayfire fragments copy until the impact frame doesn't help me, as I need that the cracks get visible only trough the impact.
Would be very thankful if someone could tell me at which point I'm doing something wrong
PS: 2 images attached
Re: 3ds max 2014 mentalray Rayfire glass break
by Raymond Bintz on Aug 25, 2015 at 1:28:57 pm
OK, got it solved, through the Master himself (Vadim Mir)
the solution lies in RF cache.