I am having some difficulty with Final Cut. I find that when I add a frame hold, or slow a clip down, there is always a vertical jump to my preview just as the "altered" clip ends. It only happens when I preview the sequence, and if I go frame by frame, I don't suffer the problem. Also, when I output the movie to compressor, it doesn't show any ill effects. Only when I am actually watching the project in the canvas.
Also, if I link several "doctored" clips together, only the final one shows the symptom. Any suggestions?
Just wondering, does the jump always happen where you're going between an unrendered effect and an unmodified shot? If so, it might make a difference if you render the modified shot. Even if it doesn't "need" to be rendered for playback, there might be something going on that glitches on real time playback (which wouldn't be there when you output, because going to Compressor would render it all anyway).
Yeah, it's funny. It glitches, even after it's been rendered. There is a slight hesitation as the playhead rolls over the cut between the slow mo, or freeze frame clip, and the unmodified clip.
For example, I got some underwater footage of a spawning salmon rolling it's eye backward and making eye contact with the camera. I want to run the clip at full speed until just before this happens, then slow the clip down and finally frame hold on the salmon looking at the camera. My intention is to hold for a second or two, then ramp back up to full speed. Everything seems to work okay until the playhead reaches the full speed clip. It pauses for a fraction of a second, just as the hitch I am talking about happens. I am wondering if it is a RAM problem. I am working with 4 gigs of ram, maybe it's not enough.