I hope someone can help me with an issue Ive had for some time now.
I always apply the continues rastarize layer so its not there the quality is lost.
I create my project as 16 bit project and normally work in PAL widescreen or PAL widescreen Square Pixels. Lately also HD.
When I render I iether render as a quicktime uncompressed (if I need an alpha) if not I render as uncompressedYUV - 10Bit (which is part of the black magic codec) This works best for our production pipeline.
But as always the footage and all looks great and crsip but the GFX's look pixellated when I import it into final cut pro.
Is there any way that Final Cut Pro can import an uncompressed AE render without loosing quality on the GFX. without the gfx getting antialliazed around the edges?
It might be more a final cut thin but if someone can see that my rendersetting are not suitable for final cut pro please let me know?