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fcp 7.0.3 multi-clip issues

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Katie Chip
fcp 7.0.3 multi-clip issues
on Aug 22, 2012 at 9:33:12 pm


I am currently working on a multi-cam production. We are cutting the series in FCP 7.0.3, ALL clips are PRORES 422, 1920x1080, 29.97. Sound is dual system and almost all mics are recorded to a 4 track recorder. Sometimes production will record directly to one of the cameras (when more than 4 mics are required). We have gone as far as syncing all video with audio, and we are now creating multi-clips where needed. We are running into issues with the audio, and I am wondering if anyone has any advice. Production is jamming time of day timecode to all cameras and the audio recorder. So far the timecode has not been stable, so at the moment we are relying on a clapper board as our back up syncing method. Ideally we want to make clips that the editors can use which have all appropriate angles and audio tracks embedded in them, something they can match frame back to. Is this even possible in FCP?

After hours and hours of trial and error, this is the closest we have come to a system that is working, sadly it is not working consistently.

Cam A, Cam B and six tracks of audio are in sync on a sequence, all tracks have the same 'in-point'. We unlink everything, and re-link --> CAM A with all audio tracks. Select ALL tracks, drag the clips into the browser, select the new clips, right- click, make multi-clip using 'in points'. When we bring the new multi-clip onto a sequence to test it out we are running into inconsistencies. Once on the sequence the the first thing we do is unlink the video and audio. When we activate CAM A - audio is in sync, when we activate CAM B, sometimes we are lose our sync, most times everything is in sync (very inconsistent). The active audio angle always remains the same. At times when we run into this issue, when we change the multi-clip sync method from 'in-point' to 'timecode' or to 'out-point' - sometimes the issue gets resolved.

Any advice would be greatly appreciated before we get to far down this hole and potentially run into sync issues in the middle of an edit!


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