FORUMS: list search recent posts

L&T handles?

COW Forums : Apple Final Cut Pro Legacy

<< PREVIOUS   •   FAQ   •   VIEW ALL   •   PRINT   •   NEXT >>
Dan Wolfe
L&T handles?
on Jul 10, 2010 at 3:40:40 am

is the anyway to import with handles in FCP L&T? I want to set specific in & out points in my clips but still have some extra (handles) import with each clip. I don't see a way to do this.


Return to posts index

Shane Ross
Re: L&T handles?
on Jul 10, 2010 at 3:46:17 am

You want to import between the IN and OUT points you set...but you want FCP to add, say, 1 second handles to the choice you made? Sorry, it doesn't do that. You'll need to add the handles yourself. mark IN and OUT a few seconds from the actual footage you want.



Shane



GETTING ORGANIZED WITH FINAL CUT PRO DVD...don't miss it.
Read my blog, Little Frog in High Def


Return to posts index

Dan Wolfe
Re: L&T handles?
on Jul 10, 2010 at 3:54:44 am

yeah, and that's what's silly. I don't want to set i&o in L&T and then set them again in the project. when you re-batch capture from previously L&T'd stuff you have the option of adding handles, but not the first time you L&T? stupid oversight. the preference should be in there, makes no sense.


Return to posts index


Shane Ross
Re: L&T handles?
on Jul 10, 2010 at 4:31:59 am

[Dan Wolfe] " I don't want to set i&o in L&T and then set them again in the project. "

What? Serious? Do you know how to edit? You capture ALL, or most of the footage you want. WITH HANDLES. Always...always capture/import more than you need...prepare for the handles. This is how it works. You don't capture ONLY what you cut into the project...that's just plain silly...and plain wrong. Time to learn how to do things right.

[Dan Wolfe] " when you re-batch capture from previously L&T'd stuff you have the option of adding handles, but not the first time you L&T? "

Yup...correct. Because FCP knows where the handles are. You have the full clip captured, so the handles exist. So you tell FCP "I want just this clip, with 1 second before and 1 second after." FCP looks at the footage already captured...sees that it has footage on either side, and prepares that footage. If you tell someone at the lumber store "I want sixteen 6x4's each 6 feet in length," that is what they will give you. They won't know that you want handles. If you want handles then you tell them I want sixteen 2x4's, each 8 feet in length." YOU plan for it. YOU tell them what you want.

It's not that difficult. Just import everything and then edit. Mark the IN and OUT points you want to use in the VIEWER. That's how you edit. You don't capture JUST what you need. That's insane.

[Dan Wolfe] "stupid oversight. the preference should be in there, makes no sense.
"


No, what you are doing makes no sense. None at all. It doesn't exist because it makes zero sense. So learn to do things right and all will be good with the world.

And yes, I am being snarky.

Shane



GETTING ORGANIZED WITH FINAL CUT PRO DVD...don't miss it.
Read my blog, Little Frog in High Def


Return to posts index

Dan Wolfe
Re: L&T handles?
on Jul 10, 2010 at 4:51:10 am

um, wow, ok hot shot. yes, I do know how to edit, and I know how to do things right. we are using computers after all, and computers should be able to improve our workflow & organization. I would like to mark the i&o points that I will likely use and have final cut also import a few seconds on the head and tail of each clip (handles) so that there is enough of each clip there for needed video and audio fades, etc. I usually know what part of each clip I'm going to use in the L&T window but would just like to automatically have the handles added for safekeeping. I don't see the reason for marking i&o points in L&T for the entire clip, then having to go back and set the actual (trimmed) i&o points after the clip has been imported. I typically work with many short clips and this would be a huge timesaver.

now please cool your jets, what I'm saying makes perfect sense, you just don't completely understand what I'm requesting, which is clear based on your response, and really? with the lumberyard analogy? you're telling me to account for the handles in my i&o points in the L&T window, which is what I think is inefficient, because then I have to go in a second time and set my trimmed i&o points. I'd like to mark the ACTUAL i&o points and have final cut automatically add the elbow room that I might need, but have the ACTUAL i&o points ready to go when I start dropping things on the timeline. and please, don't insult my knowledge or ability as an editor thank you very much. take a little more time to digest my point of view before you spout off again.


Return to posts index

Shane Ross
Re: L&T handles?
on Jul 10, 2010 at 5:42:55 am

[Dan Wolfe] "you're telling me to account for the handles in my i&o points in the L&T window, which is what I think is inefficient, because then I have to go in a second time and set my trimmed i&o points."

Well, I think editing during the capture phase is inefficient. Ingest all the footage, or with plenty of wiggle room, and then edit in the Viewer and timeline. If you know you want the handles, why not do it when you capture? What you want to do make no sense to me.

Whatever, we disagree. As does every NLE...as this isn't an option on any of them.



Shane



GETTING ORGANIZED WITH FINAL CUT PRO DVD...don't miss it.
Read my blog, Little Frog in High Def


Return to posts index


Dan Wolfe
Re: L&T handles?
on Jul 10, 2010 at 6:03:43 am

just bc 'every NLE doesn't do this' doesn't mean it's a worthless idea and that I make no sense.

let's say I filmed evel knievel jump a bus 100 times. I start each recording when he revs his engine and stop the recording when he's way beyond the landing ramp. the producer wants an edit of all 100 jumps in a quick succession, so I know that my trimmed in point will probably be when evel is at the bottom of the takeoff ramp, and the out point is when he's at the bottom of the landing ramp. with a 'handles' option in L&T I could mark the i&o point IN the L&T window (start of the takeoff ramp and end of the landing ramp), but still import handles in case I need extra for crowd reaction, etc. then once the 100 clips are imported I could select them, drop them on the timeline and be much closer to the edit that I need to deliver. I'd only have to hit 'i' 100 times and 'o' 100 times in the L&T window.

with the current workflow I have to set 200 in points and 200 out points (once in L&T and then again to trim in viewer/timeline, etc). it's really a very simple idea and would probably only take one line of code.

now tell me that that makes no sense?

I usually like most of your knowledgable responses here on the cow but your dismissive, know it all attitude regarding this topic is really aggravating.


Return to posts index

Shane Ross
Re: L&T handles?
on Jul 10, 2010 at 6:21:06 am

OK, I see your point. But I still think that capturing fat and then editing normally isn't inefficient. What if you suddenly wanted MORE of the footage? Something that happened before, or after? Producers change their minds often, and it is nice to have options.

But I get your point. Still disagree with the workflow.


Shane



GETTING ORGANIZED WITH FINAL CUT PRO DVD...don't miss it.
Read my blog, Little Frog in High Def


Return to posts index

Michael Gissing
Re: L&T handles?
on Jul 10, 2010 at 6:32:44 am


Dan,

Why not contact Apple and add your ideas to feature requests. If others want that option in L&T then it might happen.

You could always write a macro that highlights the timecode of the In/Outs and minuses or pluses the handle length you require.


Return to posts index


Louis McLellan
Re: L&T handles?
on Jul 10, 2010 at 7:52:36 am

I think Shane is correct. To me it's better to add a little extra and cut where needed rather than just what I think I need at the time. I've done it dan's way and realized that maybe a little extra may be needed or the client changes their minds and wants more footage of the shot.

Editor, Sound Designer, Stop-Motion Animator, Lighting, and Pack Mule


Return to posts index

Dan Wolfe
Re: L&T handles?
on Jul 10, 2010 at 8:15:34 am

I don't think the issue here is the length of the handles, it's about being able to have handles at all. when working with P2 for instance I'd love to be able to import entire clips but have the i&o points set from the get go via L&T. that way editing is sped up but I still have the whole clip on disk if I ever need to go back to it and use more or a different section.

I'm going to submit a feature request to apple


Return to posts index

matthew bradshaw
Re: L&T handles?
on Jul 10, 2010 at 11:02:02 am

A perfectly reasonable request if you ask me, you must have caught Shane on a bad day because that "do you know how to edit?" was plain ugly and rude. As to your last point, that is exactly why you can sub-clip during digitizing in Avid, so not only rude but also wrong.
Matt.



Return to posts index


Steve Eisen
Re: L&T handles?
on Jul 10, 2010 at 12:53:05 pm

In a way, shooting P2 does gives you handles from the get go. At least at the beginning of your shot. 3 second pre-record for HD. That is if you're shooting 720/60-1080/60.

I'm with Shane. Sometimes editing isn't automated. You have to do some manual manipulation and that takes time. Computers can't do everything for you. Personally, I call it laziness.

If you want to learn a good workflow, I would recommend Shane's DVD right here in the Creative Cow Master Series Store. Bad editing habits slow you down.

Steve Eisen
Eisen Video Productions
Vice President
Chicago Final Cut Pro Users Group


Return to posts index

Patrice Freymond
Re: L&T handles?
on Jul 10, 2010 at 2:09:37 pm

with the current workflow I have to set 200 in points and 200 out points (once in L&T and then again to trim in viewer/timeline, etc

No you don't,

you could just as well drag your clips in the timeline and then trim in either trim mode or by extending your edits, without once having to set another in point...

(Or so it seems to me from how I understand your explanation...)

hope this helps,

Pat



Return to posts index

Dan Wolfe
Re: L&T handles?
on Jul 10, 2010 at 6:59:57 pm

with all do respect to everyone who posted, I don't consider my request 'lazy' or a way to cut corners, in fact, I find it much more efficient. it's up to the operator to determine the length of said handles, depending on disk space needs or future editing possibilities. besides, it would just be another option, not the only way to import, so if you don't agree with it and it doesn't fit your workflow, you don't do it. for me, as an editor who works with a large amount of short, specific clips, it would speed up my workflow tremendously.

I'm aware that I could just instantly import my entire P2 clip in L&T and then set i&o points or trim just once in the viewer/timeline, but by setting the i&o points in the L&T window the points are retained whenever I re-load the reel again if need be (via logging cache).

maybe just a simple check box in L&T like "transfer entire clip beyond i&o", or the handles option for more fine tuned control. that's all. simple.


Return to posts index


Lee Warner
Re: L&T handles?
on Jul 14, 2010 at 3:03:14 pm

In order to efficiently use edit suite time, most of the producers here use a logging program (source is either digital tape or XD disc) to create batch lists that I can batch capture with. They determine in advance what clips will be the best. I always have the option later to skip through the source footage if I need additional clips. Within the capture settings of the NLE is the ability to set handles at whatever length you want. I should say that this is a Windows based system called VelocityHD from Harris.

I am in the process of personally purchasing a FCP system. I was surprised to find out the option to add handles wasn't available. Dumping entire reels to drives works for some workflows and batch lists work for others. I will make a point of visiting the feature request page for adding handles.

Lee
SAMDOG Digital Post


Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2017 CreativeCOW.net All Rights Reserved
[TOP]