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Audio refuses to render past certain point

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Jonathan Lester
Audio refuses to render past certain point
on Mar 25, 2010 at 6:05:13 am

Hi guys,
I was doing a rough cut of a trailer and ran into a problem I've never encountered before. I had a partial song (.aif) in my timeline, and after a while, I extended it by dragging the end. Now if I put any audio after the original extended point, FCP refuses to render it. I'm a savvy FCP user, so was pretty confused as to why this happened. I've tried every key shortcut, changed settings, rebooted FCP as well as my computer.

Has anyone else come across this problem? If so how do I fix it and why does it happen? (I'm going to be very embarrassed if it's something simple)


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Michael Gissing
Re: Audio refuses to render past certain point
on Mar 25, 2010 at 6:17:57 am


Why do you need to render audio? If it was correctly converted to 48khz before going into your timeline, there should be no need for rendering.


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Jonathan Lester
Re: Audio refuses to render past certain point
on Mar 25, 2010 at 6:26:42 am

OK. After toying with it for a bit, I managed to just re-import the file and got it to render that way. I'm still unsure how this would have happened. Would be nice to know so i can avoid it in the future.


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walter biscardi
Re: Audio refuses to render past certain point
on Mar 25, 2010 at 10:08:38 am

As Michael already asked, why do you have to render the audio? What format is it? It should be 48khz before it comes into FCP.

You should never have to render audio in FCP unless you have a lot of tracks.

Walter Biscardi, Jr.
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John Fishback
Re: Audio refuses to render past certain point
on Mar 25, 2010 at 5:13:33 pm

There's a great little program from Digital Heaven called Loader that will convert various flavors of audio on import to PCM 48k 16 bit. That's what professional video editing systems/devices expect to see.

John

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