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lm2dmv v.2 reads max displace of 0 pixels

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SSGGMM
lm2dmv v.2 reads max displace of 0 pixels
on Jul 27, 2007 at 10:52:00 pm

I managed to get this shader working wonderfully in Maya 8.5 for use in AE with RSMB. All went off without a hitch. But now...

A different test shot isn't working. An Fcheck playback shows only a series of greenish-yellow frames, identical, one and all. A former, successful attempt translated my camera move into all the colours of the rainbow.

Now, my busiest frame is read as having a "max displace" of 0 pixels. That's "zero". It's as if the camera was locked down. I assure the reader it isn't.

My settings:

lm2dmv_v.2 shader on everything (it's a panning shot)
Motion blur set to full.
Shutter Open: 0.5
Shutter Close: 0.5
Verbosity: Progress
"Pass Custom Alpha Channel" checked

All else is default.

Any ideas?


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Pierre Jasmin
Re: lm2dmv v.2 reads max displace of 0 pixels
on Jul 28, 2007 at 1:37:39 am


Sounds like Motion Blur is not on
If you have a way to export the MI file of a frame (not frame 1) then I can perhaps help - techsupport@revisionfx.com

Pierre


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