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Particular - Emitting away from center in two dimensions

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Tori DeYeso
Particular - Emitting away from center in two dimensions
on Sep 10, 2015 at 12:44:57 pm

Hi all, I'm trying to set up an emitter that will produce something that looks like this:

http://cache1.asset-cache.net/xc/523163341.jpg?v=2&c=IWSAsset&k=2&d=EwWBXZS...

Where the particles are being emitted away from center in X and Y. I'm currently using a custom emitter layer (the outline of a sphere) but having trouble getting the particles to not cross the center. Tried playing around with spherical field and wind but still couldn't achieve the look I wanted. Any tips would be greatly appreciated!


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Kalle Kannisto
Re: Particular - Emitting away from center in two dimensions
on Sep 13, 2015 at 4:52:33 pm

You could make the emitter rotate rapidly around the center point at a distance and always emit in the same direction (away from the center).


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Mike Park
Re: Particular - Emitting away from center in two dimensions
on Sep 13, 2015 at 11:31:01 pm

Just emit from a point and key frame the particles opacity. That would be the easiest way.


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