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Particular - How to shoot particles towards a layer?

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Andrew Hunt
Particular - How to shoot particles towards a layer?
on Nov 10, 2014 at 8:24:23 pm

Hi, I am trying to re-create the transition effect used in the Star Trek titles designed by Andrew Kramer. I am trying to get the particles to look like stars and shoot towards a comp/text layer then stop camera moves and next one. At the moment I have all of the different scenes as different comps, I just want to animate between them with this transition. Also in these transitions if I could add like stock footage which look like dust/nebulas, that would help a lot. And how do I get the particles to look as they should, And how to emit them properly. I understand that motion blur is needed to get the streak, should I set them to screen and turn down the opacity? And would I need to color correct them?

Thanks, If you need any more info, ask. I planned on using sure target to do this but I think I will use the normal camera and animate myself. I will do the animation at the start or end of the comp, then add all the comps into a final comp.


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