I am creating a short animation of a First person point of view running through a forest. The custom particles are the trees that you see whizzing past the camera as the animation progresses.
The problem I'm running into is that when any of the "trees" get close to the camera, instead of passing by, they simply vanish. Now I figured that if I play around with the Visibility -> Near Start Fade and Visibility -> Near Vanish settings that would solve my issue, but it's not.
I have both of these setting set to 0 (well Near Start Fade minimizes out to 1). I have also tried to the modify Particular's Z-offset and The Camera's ZOOM settings without success. I would like the "trees" to stay in place no matter where the camera is, or until their life runs out.
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