I'm using particular to create an animation of a bug flying through the air, with a wriggling tail following after it. I've managed to figure out almost everything, but I can't seem to get the tail to look smooth!
In this situation, I'd normally just adjust the velocity and the particles per second until it looks smooth. But in this situation, I need the velocity to be relatively high, otherwise the tail feels sluggish.
What else can I do to smooth out the line? I'd really appreciate any suggestions.