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Trapcode Particular Emitter Conflict

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Nathan McCoart
Trapcode Particular Emitter Conflict
on Jun 6, 2013 at 3:42:24 pm

I have animated a group of cards to look like they are being thrown in the air (T2 Explode Up preset, change the texture layer to a Composition of these cards) but I am having an issue where the cards are passing through each other, so they do not look like they are a true solid. Is there any setting in Trapcode that will allow the cards (particles) to see each other as a solid, and not allow them to pass through each other?

Thanks.


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