On top of all these houses i want to create price bubbles (there's 6 houses so 6 price bubbles)
When the car passes by i want the bubbles to animate out nicely like with air resistance, turbulence, wind etc.
I want them to be swiped away behind the car because of the wind and turbulence provoked by it.
I tried using emitting from a layer and a layer grid but it generates too many particles overlapping.
There is only 6 or maybe later 10 particles and they have to be in specific position on top of the houses.
What you think the best approach is ? particular is acting weird or maybe i don't understand it.