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particular - layer emiter & layer grid emiter

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Bo Gd An
particular - layer emiter & layer grid emiter
on Feb 14, 2013 at 6:27:50 pm

Hi Guys

I have a little problem with a scene and i cant figure it out.

i have a scene with a bunch of houses and a street in front of them
A car passes by at one point.

On top of all these houses i want to create price bubbles (there's 6 houses so 6 price bubbles)

When the car passes by i want the bubbles to animate out nicely like with air resistance, turbulence, wind etc.

I want them to be swiped away behind the car because of the wind and turbulence provoked by it.

I tried using emitting from a layer and a layer grid but it generates too many particles overlapping.
There is only 6 or maybe later 10 particles and they have to be in specific position on top of the houses.

What you think the best approach is ? particular is acting weird or maybe i don't understand it.

Thank you

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