I'm trying to create what you might call a "vine" with particular 2. I'm using a custom sprite to generate a streak along a path. Trouble is, "vines" twist.
In particular 1.5 you could achieve this by simply increasing the rotation speed which effected only the emitter. However, in 2 it seems as though that effects all of the emitted particles. Problem being that instead of generating a static twisted "vine" the particles continue to rotate after emission.
Any thoughts on how to achieve this in Particular 2? I'm sure it's a stupid setting but I've been through everything and can't seem to find it on my own.