Im using Trapcode Particular and need to spin my waterdrops round, so it seems 3D. I can see that when I turn the Z rotation, the drops move as I want, BUT i can't get them do it in motion with keypoints. I set the key point, rise the number from +10 to +50, set a new keypoint- but nothing happens.
Any help? :)
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You cant animate rotation this way using the rotation parameters under the emitter rollout. You need to do it using the world transform parameters farther down. This is possible if you have Particular 2, but not with particular 1.5 and prior.