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3D photo montage build question

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Mike Konstan
3D photo montage build question
on Sep 14, 2010 at 9:43:43 pm

I'm trying to build an effect using Particular where many random photo images fly from infinity towards the camera, then ultimately each "stick" to the screen with none of the photos overlapping.

I know how to generate the random image particles and also how to use physics in Particular to have the images accumulate and "stick" to a wall (in this case, my wall is the entire viewable screen).

The problem I'm having is how to get the accumulated images not to overlap once they're stuck. I understand this may be possible by using a grid emitter, but I only need them to end in a cleanly structured grid position... the birth of the particles should start at a center point.

Any suggestions?


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