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Particular/rpf camera tracking from 3ds max

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david o brien
Particular/rpf camera tracking from 3ds max
on Nov 30, 2009 at 6:59:27 pm

Hi
I need a bit of help with this.
i rendered out an RPF sequence from max with Z-depth and brought that into AE,I then went to keyframe assistant and clicked on RPF camera import. This then made a camera that had the same keyframe data as the camera in max which i could use with particular.
The camera zooms into an object and the particles work great.they move correctly with the camera through the Z space. But when i changed the default sphere particles to a png sequence (in particle type as a textured polygon) the png sequence (which is an animated fish) doesen't get bigger as the camera zooms in unlike the speare default particles.
would anyone have any suggestions on this please.
Thanks
Dave


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