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water sprinkler effect

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Joel Bialek
water sprinkler effect
on Aug 4, 2009 at 4:34:18 am

Hello All.

I'm demoing Particular 2 to see if I can achieve a certain effect. I'm trying to simulate an oscillating water sprinkler. I have a directional spot light emitter set up and parented to a null for rotation. When the emitter is holding still, I have what I think are good looking velocity and gravity settings. However, when I rotate the emitter into the vertical, the stream of particles gets very segmented and unnatural(see below). The "position subframe" settings don't help at all. Is this just a limitation of the plugin, or is there a certain combo of settings that will do the trick?

Thanks ahead of time.


winXPpro 32
dual Opteron
4GB ram
quadro fx540

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Mike Park
Re: water sprinkler effect
on Aug 5, 2009 at 3:00:40 pm

Not sure what the problem is there. If you use too small of an emitter, I can replicate the problem. Increase the size of your emitter on the z axis a bit and see if it fixes the problem.

Here is a quick project I made to try and test the problem. Here is what I came up with as my settings. Try it out and see if it will work for you:



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