Hello, I posted a few back about the shine bug that doesn't allow for field render output in AE CS3. I was wondering if trapcode/redgiant are working on it and maybe have a patch anytime soon? I have a bunch of older projects with shine, and now I can't use them. I could always go back to the older PC with the old shine, but a fix would be best.
FYI, I am having this same issue. Interestingly, it's only appearing on one instance of shine, (I have several in the project) and even then, I can render just the section with the problem, and it renders fine. However, if I render the whole comp, it messes up the last iteration of shine.
I'm wondering if it has to do with the proximity of the shine filters to each other, because the problem started when I moved the last one in closer to the others (like from 2 sec apart to a few frames).