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Particular with Custom Particle

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Virtual Light
Particular with Custom Particle
on Aug 13, 2007 at 7:21:45 pm

I'm using a pre-comp to cycle through a font of snowflakes. That layer is being used to define a Particle Type in Particular 1.5.1. My problem is having each particle emitted with a unique snowflake and hold that snowflake through the entire 3 second animation. Right now each particle is continually changing after birth.

I've tried every variant of Time Sampling, Subframe Sampling, and changing the Character Offset keyframes of the pre-comp. Nothing seems to allow me to do this.

Any advice?


Jim



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Peder Norrby
Re: Particular with Custom Particle
on Aug 13, 2007 at 8:11:40 pm

try "Random - Still Frame"

Peder Norrby / Trapcode


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