Exactly how does the Z clipping coorelate with AE 3d space?
Example, I set up a circular 3d stroke, turn it 45 degrees, turn on taper and set offset keyframes. In this comp I have a a masked solid I want the stroke to circle behind.
Now this masked solid is located at a z space location of 0, but setting the back z space clipping to 0 makes the entire stroke dissappear. It requires a a setting of around 400 or so to create the effect.
Just wondering how this works precisely, so I can use this perhaps with comp cameras and such in the future.