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Paint drips using Particular

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videoaaron
Paint drips using Particular
on Jan 16, 2007 at 12:52:43 am

Hi there. I'm looking to make what looks like something being spraypainted on a wall, with drips coming down at a few random places. I have Particular set up to emit from a light, so that I can easily control the 3D path I want, but when I use the Aux System to create the drips, they start at the end and move along the trail created by the light. I want them to form at one specific point and stay there. Any ideas? My project file is available here


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Mylenium
Re: Paint drips using Particular
on Jan 16, 2007 at 6:33:51 am

You could try combining multiple instances of Particular and modulate the emission rate along the path. Set velocity to zero, then simply play with gravity.

Mylenium

[Pour Myl


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videoaaron
Re: Paint drips using Particular
on Jan 16, 2007 at 5:48:36 pm

awesome! thanks.


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