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Trapcode Particular visibilty issue

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Craig Huff
Trapcode Particular visibilty issue
on Dec 15, 2006 at 11:30:44 pm

Hello,

I have a scene with a camera that flys up to and through a particle field. My issue is that rather than flying offscreen as the camera travels through them, the particles dissapear at a certain distance from the camera. They dissapear when they're close, but I have Near Vanish set to 0, and this doesn't seem to fix this. Any help would be appreciated, thanks.


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Mylenium
Re: Trapcode Particular visibilty issue
on Dec 16, 2006 at 9:26:20 am

Not sure, but could be that the particle field is too small and thus are also the particle sizes. This could be a simple math precision issue - there is a limited precision to all computers and at some point values get rounded off or clipped. This is always a result based on what combination of settings you use for your camera and Particular itself. Try to make the particle field bigger and adapt the particle sizes to compensate.

Mylenium

[Pour Myl


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