I'm trying to make money fall from the sky -i've set up a 3d comp in ae that has all the various notes 4 sec exactly with various looping spins etc to simulate rotation, I have also added lights to give a shading effect.
When I use this comp as a custom particle it all seems fine but then when I look closely the notes seem to glitch or twitch about 3-4 secs into the fall.
I have exactly the right amount of clips entered into the split clips dialogue box.
I'm using a box emmiter.
My particle life is about 6 sec.
I have setup opacity over life to cut on then fade off earlier than death time.
I have also played alot with different settings all to no avail.
Any idea's anyone?
Cheers & thanks in advance
Thanks alot Peder for the reply.
I have since found the problem I think.
Somehow I must of accidentally changed the number of clips to split.
The field read 20 (must obviously be a rounded off number) in the effects window but when I went to adjust it numerically (while fault finding) the figure was actually 19.8765 etc etc. So I guess this is where the glitchs were occuring.