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particles from a volume not an emitter

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daniel_77
particles from a volume not an emitter
on Oct 19, 2005 at 5:08:03 pm

I have a camera exported from maya. A camera flies through a landsape. I exported the cam to AE and made a solid with particular. Now, I would like to have the particles generated over a large volume. What I did now is that I have them emited very fast then freeze the time with Physics. It works well exept that the motion blur is also freezed in a very extreme position due to the fast speed in witch the particles is positioned in space. I read something about linking particluar to the camera with expressions but have no idea how to do that. Any ideas?

/Daniel



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Peder Norrby
Re: particles from a volume not an emitter
on Oct 19, 2005 at 6:22:17 pm

If you want particles in a volume simply increase the size of the emitter.

You can change how Motion Blur is affected by camera motion and Physics Time Factor (PTF) in the Motion Blur settings.

Peder Norrby / Trapcode


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