I made hair to my character by drawing curves and making curves dynamic. Hair doesn't follow the mesh despite there are follicles, I don't know why.
Then I tried to parent hair to bone, that should work too, but something strange happened. When I rotate my character's bone, everything is ok in the viewport, but hair rotates more than it should in render view. How could this happen? I even tried to rotate hair alone (by just selecting hair and rotate) the same situation happened. I created new hair, but that didn't work too.