I'm brand new to animation, literally started just now - I made a very simple, voxel model, made a skeleton, skinned everything and am ready to start animating.
I watched a video tutorial and figured out that you select a key, you move your skeleton as desired, you then hit S to save that frame. Then move onto the next frame and repeat, etc.
I'm trying to do that, but my character's position isn't saving between one frame and the other.
I select frame 1, move my skeleton as desired, select everything (meshes and skeleton and all), hit S, then move onto frame 2, hit S again, move my skeleton as desired, select everything then hit S again. Then when I switch between frame 1 and 2, the first frame didn't save for whatever reason and there is no animation.
U should put the key on the joins(bones), not on the mesh. your Mesh is conected to the joins(bones) so if you key them the animation should work.
Also I would recomend you not to work frame bye frame. Make your start position at frame 0 and the end position at your last frame. and at the middle you should make a "inbetween" frame. everythink else should be work automaticlly.
I would recomend you for beginning the "The Animator's Survival Kit"-Book for understanding key setups.