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Outliner to Hypershade 2016

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Thomas Brecheisen
Outliner to Hypershade 2016
on May 28, 2016 at 6:58:22 am

In Maya 2015 I could MMB Drag a DistanceDimension to the Work Area in Hypershade. I can't seem to figure out how to do that in 2016. Can we no longer add non material nodes to Hypershade? Thanks!


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