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Dynamic earth day/night Shader

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Dominic Newman
Dynamic earth day/night Shader
on May 18, 2016 at 11:41:02 pm

Hi, i am aware that this question has been asked before, but it seems like the last time was about 5 years and things have changed since then.
I have a model of the earth (which i did not create) and have replace the small textures it came with with textures ranging from 700 - 3700 megapixels, the day/night shader works fairly well and uses a layered shader, i'm a little confused as of to how this shader actually work, an image of its node network is shown:

What i am trying to do is to create a fast dynamic day/night shader for my planet - layered shaders can apparently slow down render times so i am trying to use something else to achieve a similar affect. Does anyone have any ideas?

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