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Alpha texture in ambient occlusion

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Jason Chen
Alpha texture in ambient occlusion
on Jan 18, 2016 at 2:39:43 am

I am using Maya mental ray.
I have an ambient occlusion layer, and my object has texture with alpha.
What I did is I create a layered shader, and I put surface shader in Color, the image with alpha in Transparency.
But I still get the square shadow.

These are the images.
http://imgur.com/a/MAqar

How can I fix this?! Thank you all!


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