on Jun 1, 2015 at 5:23:52 pm Last Edited By bruno koch on Jun 1, 2015 at 5:25:01 pm
I've been using the Modeling Toolkit for a while now and something about it is really bothering me.
Vertex snapping your pivot and/or aiming it is not accurate at all, which can pose problems later on in the process of modeling and keeping your mesh topology clean in general.
Edge slide seems to be accurate but that doesn't let you do some things that a free transformation would (transforming away for example).
I know for a fact that it's actually trying to aim and snap to the vertex I'm selecting, since the cursor changes, unless I'm missing some settings that make this work properly (although i haven't changed any of the settings intentionally, so i figured it'd work by default.)