Im going to model a product, a rectangular package. I have the package design and need to asign this to the package on all sides.
Is it best to create UVs to apply this design, or texture it by adding a file, and project it over the package? What is the difference?
And when the texture is applied I need to do a basic animation, it should come into the screen with motion blur and rotate a bit. Do I need to do this in Maya, or it is possible to import the rendered 3D model into After effects to rotate and add motion blur?
When compositing the final product into the shot, I usually add some edge blur to improve the realism. Is this something you would do in Maya for this shot or afterwards in AE?
1) I think it is best to create another file and apply the texture to your box.
2) I would do the basic animation, Movement and rotation in Maya and add the motion blur in After Effects
3)AE again, Anything that gives maya less to do when it comes to effects is best.